eBPF observability
C · Rust · eBPFA kernel-level observability tool that traces production systems without getting in their way.
- events/s
- 2M+
- CPU
- <1%
- p99 latency
- < 5 ms
write-up in progress
// things I've built for fun · 7 entries
Side projects, experiments and the occasional very specific obsession. Some are serious systems work. Some exist because I missed my Xbox.
A kernel-level observability tool that traces production systems without getting in their way.
write-up in progress
A layer-7 HTTP/2 proxy built on io_uring, benchmarked against HAProxy.
write-up in progress
| name | stack | notes | link |
|---|---|---|---|
| Anatomy | JavaScript · 3D | Free interactive anatomy in English, German and Latin: a 3D model, a nerve-to-muscle graph, a lesion simulator and a quiz. | open it ↗ |
| Xbox dashboard | Three.js · WebGL | The original Xbox dashboard, rebuilt in the browser: glowing green orbs, CRT scanlines, and the Games, Music, Memory and Settings menus. | open it ↗ |
| VEX robotics | C++ | High-school robotics code for team 8995E, including MVHeadStart, a starter template with a GUI and an autonomous recorder for new VEX programmers. | source ↗ |
| MD5 cracker | CUDA | Brute-force MD5 hash cracking on the GPU. | open ↗ |
| prsort | C | A parallel radix sort. | open ↗ |